zip file is a readme with an example usage, and a text file containing all of the known offsets in Chrono Trigger. This is useful for things like sprite or tileset editing you can pull out (and decompress, if necessary) the relevant ROM data, edit it however you like, and then reinsert it into the original ROM. Additionally, it makes use of Evil Peer’s re/decompression algorithm to compress or decompress chunks of a Chrono Trigger ROM (as CT uses a proprietary compression scheme, that is the only game for which the re/decompression works).
This is an SNES Utility that allows you to extract a subset of a ROM and save it to a separate file, or reinsert a chunk of ROM data back into a ROM file.
These allow translation of Chrono Trigger into other languages. A backup for 3.01 is available here with a plugin architecture 1.00 backup here. Get the latest version and plugin architecture here. A plugin architecture lets editors add their own functionality to the program. Temporal Flux is a spectacular editor that can work with dialogue, locations, and overworlds, and in the future will be the vehicle for editing everything in the game.